Asad Rauf's profile

AI Programmer for Mythical Legion Tactics

Mythical Legion Tactics
Enemy AI Programmer
About Game:
A Turn based AA title implementing player battle with different enemies all implemented to fight with the player with the help of Artificial intelligence.
Editor Tools:
Created custom Editor tools for the grid system of the game. As seen in the pictures there is a custom grid placing both the enemy and the player. An input system implementing interactable grid elements to move the character from one grid to another.
Behavior Trees:
Using the custom grids implemented enemy AI by creating behavior trees for every situation for dynamic behaviors. Multiple trees were created for different types of enemies and different type of players. Conditions were there for a specific type of player to deal more damage from a specific type of enemy. Everything done seamlessly.
AI Programmer for Mythical Legion Tactics
Published:

Owner

AI Programmer for Mythical Legion Tactics

Published: